Santa Catch
🎅🎁 Santa Catch 🎅🎁
About
It’s the day before Christmas and there’s a problem at Santa’s factory:
The autonomous Christmas present wrapping machine is malfunctioning.
And now, there are Christmas presents falling from the sky all around Santa’s North Pole village!
While there is always a backup storage of Christmas presents, they aren't enough to ensure that everyone gets one.
So Santa has to somehow save Christmas by catching enough of the Christmas presents falling from the sky…
How to play
Move with the keyboard arrow keys or A & D.
Game controllers are also supported (even in web browsers)! 😎
Technical restrictions
Please see the Readme file in the public Santa Catch GitHub repository.
Resources used
- The Godot Engine, Version 4.2.1 🤖
- The pixel art for this game is inspired by the great pixel art tutorial videos by Pxel_art_ids ❤️
- I created all the pixel art for this game, including animations, in the perfectly-suited pixel art drawing App called Pixaki
- For image manipulation on my desktop computer, I used the #1 Open Source image editing app Gimp
- All sound effects and background music are from freesound.org
- The color shader used to dynamically change the color combination of the Christmas presents is based on the very clean code from AThousandShips at https://github.com/godotengine/godot-proposals/issues/6870#issuecomment-1873460946 and the very useful tutorial video by Yep
- The snow shader is created by Steampunkdemon and can be found at: https://steampunkdemon.itch.io/rain-and-snow-shader-with-parallax-effect-for-godot
- The random player name generator is inspired by the random container names in Docker
- The online highscore is powered by the great SilentWolf backend services for Godot Engine
- The fade effect when switching scenes is based on the very useful and entertaining tutorial video by Game Endeavor
- Main headlines are using the font Jolly Sweater by GGBotNet
- Normal text is displayed using the font Pixeloid by GGBotNet
- The game control icons are from kenney.nl
- The ultra-realistic voice-overs for the intro & outro scenes are AI-generated text-to-speech from Elevenlabs' free AI Voice online service (Affiliate link)
- The audio icons shown to web browser players in the title screen are from Kicked-in-Teeth at: https://kicked-in-teeth.itch.io/button-ui
Third Party Licenses
Please see https://godotengine.org/license/.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Daniel The Fox |
Made with | Godot, GIMP |
Tags | 2D, Christmas, Godot, holidays, Pixel Art, santa, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Links | Source code |
Download
Development log
- Late release: Santa CatchJan 10, 2024
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